Looking to increase players engagement is often challenging.
With all the different options out for user acquisition, you may be ignoring a very important one: your own players.
We will answer the burning question on how can you increase your app or game virality.
Join us and Kolibri Games to find out how we increased together the number of viral installs 5x, following few simple steps.
During this digital event you will learn why viral installs are important, what methods can you use and hear about the 3-step plan for implementing a rock-solid viral sharing plan.
CEO | GetSocial, A Keywords Studio
Jeroen is the CEO at GetSocial. GetSocial powers the social features for games by Glu, Kolibri Games, Sega, Ubisoft and others. Before GetSocial, Jeroen worked at Google, headed up content acquisition at Spil Games, and worked for 11 years in various parts of Universal Music’s digital business. In February 2019, GetSocial was acquired by Keywords enriching the Game Science branch of the company.
Product Manager | Kolibri Games
As a Product Manager at Kolibri Games on the Idle Miner Tycoon team, Leontine is responsible for steering the game in the right direction. Prior to joining Kolibri Games in 2018, Leontine gathered valuable experience in the games industry as a Freelance Writer for clients like Smilegate and Experimental Game, through an internship in Game Design, and while researching the games industry at the Humboldt Institute for Internet & Society.