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  • Wednesday, July 29, 2020 · 5:00 PM CEST
    This webinar will pick up where “More on Skins” left off. Hopki will continue to build on the skin by introducing the Node Image skin element.

    The Node Image element is used to easily add thumbnail images to menus and hotspots. But it can also be...
  • Wednesday, July 8, 2020 · 5:00 PM CEST
    Martin will continue teaching you about building skins. Today, he will go more in depth about actions (instructions given to a skin element like "on mouse click, open the next panorama"), action filters (like, "don't do this action if it has a tag...
  • Wednesday, July 1, 2020 · 5:00 PM CEST
    A skin is an interactive overlay that allows viewers to control the panorama, open information panels, pop up videos, and more. In Pano2VR, a skin is made up of many elements. To make building a skin easier, you can use Skin Components.

    Pano2VR ...
  • Wednesday, June 24, 2020 · 5:00 PM CEST
    Pano2VR ships with two built-in skins or overlays. In this webinar, you'll learn how to customize them to match the look and feel of your project.

    Project Files:
    https://support.ggno.me/webinars/P2VR101Customization.zip
  • Wednesday, June 17, 2020 · 5:00 PM CEST
    The Patch Mode in Pano2VR allows you to non-destructively extract and modify a specified area of the input image without having to remap or convert the whole image. For example, you can easily replace the nadir with a patch.

    In this webinar, you'...
  • Wednesday, June 10, 2020 · 5:00 PM CEST
    Hotspots are important elements for not only linking panoramas, but also for showing information panels, popping up videos, and more. You'll learn the basics of both point and polygon hotspots, the different types of hotspots and how to best imple...
  • Wednesday, June 3, 2020 · 5:00 PM CEST
    For this first part we will focus on the absolute basics of Pano2VR while showing you how to build a basic tour. You'll learn the basic workflow and about some of the features.

    We encourage everyone joining us to download the Pano2VR trial and to...
  • Wednesday, May 27, 2020 · 5:00 PM CEST
    Part 3 of the Logic Blocks and Variables webinar will expand further on the concepts learned in parts 1 and 2 plus we'll be looking at gamification of projects.
  • Wednesday, May 20, 2020 · 5:00 PM CEST
    In part 2 we will be adding to the back button by exploring logic blocks to add features, like changing colors and showing differenct text on mouseover. We will also look at using the Text Variable in the button.
  • Thursday, May 14, 2020 · 5:00 PM CEST
    In this two part webinar we'll have a closer look into the general concepts of Pano2VR compared to Panotour Pro. We will see what we get after having a Panotour Pro project imported into Pano2VR and what features we need to rebuild. Focus is to sh...
  • Wednesday, May 13, 2020 · 5:00 PM CEST
    Join Hopki in this first part of a series that will be dedicated to learning and understanding variables and logic blocks in Pano2VR’s Skin Editor.
  • Thursday, May 7, 2020 · 5:00 PM CEST
    In this two part webinar we'll have a closer look into the general concepts of Pano2VR compared to Panotour Pro. We will see what we get after having a Panotour Pro project imported into Pano2VR and what features we need to rebuild. Focus is to sh...
Past
  • Thursday, July 30, 2020 · 5:00 PM CEST
    Basically, a Pano2VR output consists of HTML5 with JavaScript for all functionalities and CSS for everything you need to style your project. Usually, Pano2VR and especially the Skin Editor generates all necessary CSS code for you and you don’t nee...
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