About
AI is making it easier than ever for organizations to give employees conversational practice at scale. Sales teams can rehearse difficult customer conversations, new hires can practice before they’re put in front of customers, and employees can prep without waiting for a manager, trainer or live roleplay session.

But making roleplay available isn’t the same as making it effective. Once the novelty of talking to an AI wears off, the real question is whether the experience feels realistic enough to change how someone responds when the stakes are real. Because if practice doesn’t feel real, it won't build real skill.

In this VB Spotlight, we’ll explore what separates basic AI roleplay from effective conversation simulation — and what enterprise L&D and enablement leaders should look for when using AI to build skills across a global workforce. We’ll examine what makes simulated conversations feel real enough to build the muscle memory people need before real moments happen, and what it takes to deliver those immersive experiences at scale.
Agenda
  • Why the novelty of AI roleplay can wear off without translating into lasting behavior change
  • What separates surface-level AI roleplay from conversation simulation that feels like the real thing
  • Why realistic practice matters for building skills and muscle memory before real-world interactions
  • What L&D and enablement leaders should consider when scaling AI-powered practice across a global workforce
Presenter
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Danny Tomsett
CEO, UneeQ
Danny Tomsett is the CEO and founder of UneeQ, a global leader in AI digital humans. A pioneer in real-time interaction, Danny is dedicated to humanizing technology to transform employee training. Under his leadership, UneeQ has emerged as a global leader in AI-driven digital avatars, upleveling the way organizations deliver employee and customer experiences. His accolades include winning the Sir Richard Branson Virgin Business Challenge and being an EY Entrepreneur of the Year finalist. Danny’s track record began with coding games at age eight and includes exiting a telecom company he founded in his early 20's. Born in New Zealand, he now lives in Austin with his wife and four children.
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