Wireframes and prototypes are two of the most foundational pieces of the UX/UI Design Process, but creating your first version (or several!) of each can feel a little intimidating. How do you even get started? What separates good wireframes from bad ones? And how do you take your basic wireframes to working prototypes that will impress the rest of your team?
Join us for a replay of this hands-on workshop where we’ll break down best practices of wireframing and prototyping in UX/UI Design, examine some different use cases from out in the wild, and use Figma to apply what you’ll learn to a real-world example.
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