Whether it's creating lifelike landscapes, designing levels and stories, developing virtual simulations, or writing the coding that brings everything together, Full Sail University has four distinct gaming degrees to prepare you to enter the gaming industry.
You will learn a specialized curriculum focusing on the needs of the gaming industry, while collaborating with peers to create games from start to finish.
Join this free Teaser Class with Full Sail, one the top 10 universities for Game Development. Q&A session is included!
About This Webinar
Participating university: Full Sail University
Full Sail University offers online and campus degree programs that are designed for the world of entertainment, media, arts, and technology. Offering associate’s, bachelor’s, and master’s degrees, Full Sail’s approach is centered on real-world industry experience and creative problem solving.
Speaker: Lilian Garcia – Professional of international education, specialized in the entertainment industry. Graduated with a Marketing degree in Mexico City, she is passionate about creating bridges for international students pursuing their dream careers.
At this presentation, attendees will explore the different areas of expertise necessary to create a videogame, from the script, the coding, strategy, visuals, and business.
Game Design Bachelor's Degree – Campus & Online
By learning the production processes and design tools, students are able to produce content for multiple gaming platforms.
Game Mechanics ‐ In this course, students learn how pacing and thematic structures incorporate conflict resolution and generate a plausible challenge and reward system.
Game Balancing ‐ Students learn how to use level-design and gameplay-design fundamentals to create levels that capitalize on the strengths of their own designs while also learning about communicating to the player through a user interface.
Game Design Preproduction ‐ This course requires students to collaborate as they would in a professional game development environment, working in teams to document and develop a gameplay prototype.