About
[Run time: 60 min]

This is an interactive presentation where participants will partake in gaming strategy activities modeled to help you provide violence prevention education programming in a digital space. Topics that will be covered are recommended platforms, activity types, event planning, and marketing strategies. Presenters will share their experiences and suggestions as well as overall resources.
Presenters
1601559768-dc055c7598a155d6
Megan Woodfield
1601559806-4dc1995cc3275734
Stephanie Spitz
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