Daniel Lee
Solutions Architect – WWCS DNB Games, AWS
Daniel Lee brings a history of competitive gaming to the cloud industry. While formerly high ranked in Osu!, Pokemon, and Overwatch, Daniel is now more casual, playing games like Slay the Spire and Genshin Impact. Daniel seeks to bring cool game concepts to life and to an audience, through either enabling game studios to make fun games, or creating them himself. Daniel has a specialty in AWS serverless analytics through co-creating the Game Analytics Pipeline solution, along with blog/media content to enable users to effectively utilize the solution.