In this webinar, participants will begin to understand and identify ways in which computational thinking can be incorporated into the math classroom through the context of coding. A wide range of examples and evidence-based practices will be shared. Math topics will include geometry, patterning and plotting points on the Cartesian Plane. Coding tools will include Scratch, ScratchJr, Python, Sphero and Arduino. Participants will be inspired to explore ways in which they can use computational thinking to inform their own pedagogical practices, enrich their lessons and enhance student understanding of math ideas.